Apr 22, 2005, 06:01 PM // 18:01 | #1 |
Ascalonian Squire
Join Date: Apr 2005
Location: Monroe, CT
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Ui?
Hello, I come from World of Warcraft.(save your boos and hisses =p) In WoW there was alot of UI Mods, like adding more action bars, etc. I noticed that Guild Wars only has 8 action buttons, and I was wondering if UI mods would come out to increase the amount of action bars ingame?
Thanks, Martyrdom |
Apr 22, 2005, 06:02 PM // 18:02 | #2 |
Ascalonian Squire
Join Date: Apr 2005
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Nope, since you're only allowed to have 8 active skills. The purpose is to experiment with different combinations.
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Apr 22, 2005, 06:04 PM // 18:04 | #3 |
Elite Guru
Join Date: Feb 2005
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the UI in GW is not moddable. that is to say, the interface information is stored server side. you can alter the interface by changing sizes, moving bars, turning off windows, etc., but there is nothing like WoW where you can write a script for it.
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Apr 22, 2005, 06:04 PM // 18:04 | #4 |
Frost Gate Guardian
Join Date: Apr 2005
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But is there anyway to make the skill icons smaller? like a UI scale of some kind?
nevermind ^^ just told me what I needed to know, thanks Bgnome. |
Apr 22, 2005, 06:05 PM // 18:05 | #5 |
Krytan Explorer
Join Date: Mar 2005
Location: Passed out on my Keyboard from lack of sleep from playing GW too much
Guild: The Harpers
Profession: R/Mo
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I am not sure what you mean by "action bars" But In GW You can only run with 8 skills at a time That way the game lets nwer players have a chance ot beat older plavers in PVP and it is based on skill not playing time.
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Apr 22, 2005, 06:05 PM // 18:05 | #6 | |
Frost Gate Guardian
Join Date: Feb 2005
Guild: The Amazon Basin [AB]
Profession: N/R
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The skill bar in GW isn't there for convience, its used to determine the skills you are allowed to use in any PvP/GvG/Mission/Explorable area. Part of the strategy in GW is determining which skills you will take, so changing that would have a huge impact on the game.
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Last edited by Deadroot; Apr 22, 2005 at 06:08 PM // 18:08.. |
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Apr 22, 2005, 06:08 PM // 18:08 | #7 | |
Elite Guru
Join Date: Feb 2005
Location: Just a Box in a Cage
Guild: Hurry Up The Cakes [Oven]
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Quote:
Okay... Now... You can only use 8 skills at a time. That is a very very basic part of the game. That cannot change... Ever. The 8 skills you put on your bar are known as a "Build" and are an essential part of the game. How will you design your build to be effective when you can only use 8 from your 150 accessable skills?! Well... That's the strategic part (that and teamwork). As for other UI changes, yes you can do many things with the GW UI. There is a customization option that lets you rearrange everything on your screen, resize it, or make it disappear entirely. I personally don't change it much except for puting my EXP bar at the top right rather than the middle left. |
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Apr 22, 2005, 06:45 PM // 18:45 | #8 |
Lion's Arch Merchant
Join Date: Apr 2005
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There are still plenty of UI add-on that would work with GW if allowable like a numerical regen so you have an output you cna immediately know how much you are regen' or degn'. Adding a clock and an estimate to how long it will take before you reach your next level/skill point. Those are just off the top of my head.
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Apr 22, 2005, 07:05 PM // 19:05 | #9 |
Krytan Explorer
Join Date: Apr 2005
Location: Salt Lake City
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They should up the allowable skills to 10.
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Apr 22, 2005, 07:16 PM // 19:16 | #10 | |
Lion's Arch Merchant
Join Date: Apr 2005
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balance is hard enough as is and finding good skills, sometimes I wish they limited it to 7 cause I can't find a decent 8th skill........power attack |
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Apr 22, 2005, 08:46 PM // 20:46 | #11 |
Academy Page
Join Date: Apr 2005
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Who knows; they may up it to 10 in the future... but increasing skill slots changes the whole balance of the game. Take just the effect it would have on timer powers - the more slots you have, the more easily you can fill the gap timer powers intend you to be without their use. For example, let's say you have a fire elementalist with 2 AOE powers on 30 second timers. Add 2 more slots, and you can throw 2 more in to fill the downtime without sacrificing any other powers.
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